🚀 ASTEROIDS-LIKE — WIP

Fast top-down shooter inspired by **Asteroids**. Art is placeholder; feel/balance are in progress. **Global leaderboard is live** (best score per device). Aim for quick 5–10 min runs and tell me what to tune.


**GLOWING ICE COMETS & ENEMIES DROP UPGRADES SOMETIMES LIKE SHIELDS AND GUNS**

**Now:** momentum flight • lasers • waves • leaderboard  • upgrades

**Next:** enemy variety • Mobile and Controller support

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🏆 Leaderboard

Tied to device • 1 entry per device • keeps **highest** score

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🎮 MOUSE AIM CONTROLS IN OPTIONS UNDER MAIN MENU:

|Aim| **Mouse pointer**

|Fire| **Left mouse click/space**

|Forward Thrust| **W**

| Strafe Left / Right | **A/ D** |

| Afterburner | **Shift** |

| Camera Zoom | **Mouse wheel**

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🎮 Controls (DEFAULT)

| Action | Key |

| Forward Thrust | **W** |

| Turn Left / Right | **A / D** |

| Strafe Left / Right | **Q / E** |

| Afterburner | **Shift** |

| Lasers | **Space / Mouseclick** |

| Camera Zoom | **Mouse wheel**|

> Tip: Strafe (Q/E) to orbit while firing; use Shift for short evasive bursts.

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 ⚠️ Known Problems

Difficulty/pacing in flux • Placeholder art• Pause menu sound sliders

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💬 Help Me Tune (pick a few!)

- **Difficulty curve:** too easy early / unfair spikes / right length per wave?

- **Enemy mix & spawn:** more variety, telegraphs, spawn safety radius?

- **Weapon feel:** laser fire rate/damage/impact; hit feedback readable?

- **Movement:** ship inertia/turn rate/afterburner control—snappier or looser?

- **Camera/UI:** best zoom level; any readability clutter?

- **Score loop:** what made you stop—repetition, dead time, no goals?

- **Upgrades/ideas:** shield behavior, temp powerups, hazards, boss moments.

- **Bugs/perf:** FPS dips, collisions, softlocks; your system specs.

Thanks for playing—post your score + 2–3 bullets of feedback!

StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
Authorcodeseed
GenreAction
Made withGodot
Tags2D, Arcade, Asteroids, galaga, Indie, Music, Retro, Sci-fi, Shoot 'Em Up, Space
Code licenseMIT License
Asset licenseCreative Commons Attribution_NonCommercial v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any), Touchscreen

Development log

Comments

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(+1)

Mouse aim should be turn on by default, control with keyboard is much harder and less fun.

(+1)

Hey, I like your game! I have played it for a bit and got a score of 313500. I really liked the movement and the combat. It took some time to get used to but was fun once I practiced a little! The upgrades were also nice!!

Maybe you could try adding some collectibles that give you score when you pick them up? Just a small suggestion.

Also did you make the music yourself? I'm currently looking for some good music to add to my own game : ).

Cheers!

Thank you for the feedback! Very glad you enjoyed it, I will definitely think about your suggestion.


My buddy made the music and told me I could use it lol, I am not good at making music.